RULES
Elder is earned at 600 donations, and requires 500 a cycle to maintain elder status thereafter.
Eldership transfers to Midas' Touch (as does the player) when the player has Level 5 Archers.
Required donation ratio is 1:5 - for every troop you give, you can request up to five. Give 20, request 100.
Within 36 hours of a new cycle, you must have a 'badge' - this is akin to being put in a league.
Drama causes homelessness - those new words you learned on the playground today? Save them for the playground . . . we're here to play a game, not listen to your stunted vocabulary.
Can we start war today? If today is Tuesday or Friday, YES! If not, we start war on those days . . . asking repeatedly on Monday doesn't make it any closer.
As Far as War is Concerned:
- You must use both attacks
- You need to pick an opponent you can 3 star, if you're getting 60% you are beyond our help and should see if SuperCell has a Special Ed program
- You NEVER attack a base with 3 stars already
- You use a WAR army, NOT A FARMING ARMY (ask any coleader to explain this)
- Uses Tanks, and high level destructive troops like pekka and wizards.
- Uses less than 10% barbarians and archers
- YOU MUST LURE THE Clan Castle FIRST!!
- (unless you're doing a level 3+ dragon raid)
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